Apocalypse How Mods (
apocalypsehowmods) wrote2021-07-02 08:31 pm
Player Plots

Player plots are plots that have a large enough reach to require some sort of sign up, or would be difficult for those not directly involved to ignore, or need some sort of NPC/mod involvement.
Examples of player plots include:
Please submit player plots at least a week or two in advance of when you'd like to run it. In the event something happens suddenly that would escalate to a player plot, please let us know as soon as possible.

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For the three that I'm going to go with, I'll take empathy for negative emotions, temporary emotional manipulation, and the ability to generate intrusive thoughts. In terms of their relationship to the Lonely, all of the manipulation/generated thoughts would have to relate to elements of the Lonely. IE, he can't implant an intrusive thought about, say, murdering someone because you want to--but could potentially implant a thought about the desire to kill someone before they can leave you. (Of course that's a wildly extreme example but it's the first thing that came to mind. ...Unsure what that says about me.)
For the negative emotional empathy, one of Neal's personal senses of self-value comes from his ability to make others feel good. So, while the ability to sense those emotions is a power, it's also something that will make him feel isolated/unworthy/unable to provide for those he cares about or feels connected to.
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